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| == Welcome to Harbour City == | | == Welcome to Harbour City == |
| [[Harbour City Map|Harbour City]] is a large, busy, port city, surrounded by an imposing wall of stone on three sides, and open to [[The Saltmaw Depths]] to the south.
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| [[The Main Road]] is the principal entrance into Harbour City. Prior to entering the city, travelers on the Main Road will pass through [[The Last Chance Market]], which sits between the [[Temple of Saint Ronald the Wise]] on the North side of the Main Road, and the [[Temple of the Grapes of Wrath]] on the South, two competing temples with very different ways of seeing the world.
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| [[The Main Gate]] to Harbour City is closed at night, but open during the day, and always well guarded. Travelers are welcome. The main gate is on the northwest corner of the walled city, and [[The Docks]] line its southern edge. To the east, is [[The Black Marsh]], a troubled and inhospitable region. To the west, just beyond [[The Bloomfields]] lies [[The Whisper Wood]].
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| In the southwest corner of the city is [[The Lesser Gate]], which is mostly used by the locals to visit [[The Bloomfields]] and [[The Beaches]] nearby and the cliffs overlooking them. Between the east and west beaches is [[Fort Seawatch]], now a museum and cultural center.
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| A little ways off from the Lesser Gate stands what's left of [[The Tower of Eldranon]].
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| At each end of the docks are a pair of [[The Lighthouses|Lighthouses]]. Due South of the docks, lie [[The Three Sisters Islands]]. Even, further South is the region where rumors say [[The Leviathan of the Deep]] has been sighted. To the Southeast of Harbour City is a cluster of islands known as [[Blackbeard's Hand]].
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| === Government ===
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| Harbour City is governed by a tripartite system comprising [[The Mayor of Harbour City]], [[The Council of Nine]], and [[The Bench]].
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| * [[The Mayor of Harbour City|The Mayor]], currently Lady Elanor Vane, administers the city’s day-to-day operations and executes policy decisions.
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| * [[The Council of Nine]], made up of influential figures from various sectors such as trade, religion, and military, oversees the strategic governance and long-term planning of the city, influencing economic and cultural development.
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| * [[The Bench]], led by the Chief Judge known as the Justiciar, maintains judicial authority, ensuring the rule of law prevails and acting as a check against potential abuses by the other governing bodies.
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| This system balances executive, legislative, and judicial powers, allowing Harbour City to thrive as a bustling port while navigating the complex dynamics of political intrigue and external threats.
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| === Neighborhoods ===
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| Harbour City, with its diverse population and bustling port, features a variety of neighborhoods each with distinct characteristics that reflect the social, economic, and cultural dynamics of the city.
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| ==== 1. [[The Squalids]] ====
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| * '''Description''': This is the most disreputable part of the city, notorious for its crime and poverty. It is densely packed with rundown housing, shady alleys, and a persistent sense of danger.
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| * '''Demographics''': Inhabited mostly by the destitute, outcasts, and those on the fringes of society, including a significant number of criminals and those evading the law.
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| ====2. Fishmonger’s Bend====
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| * '''Description''': A bustling middle-class neighborhood known for its vibrant market where local fishermen sell their catch. The streets are often filled with the smell of the sea and fresh fish.
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| * '''Demographics''': Largely inhabited by working-class citizens including fishermen, traders, and artisans. It’s a hardworking community with strong bonds and a robust sense of local identity.
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| ==== 3. Merchant’s Quarter ====
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| * '''Description''': This middle to upper-middle-class area is where many of the city’s merchants and more successful tradespeople live. The architecture here is a mix of functional and ornate, reflecting the prosperity brought by Harbour City’s thriving trade.
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| * '''Demographics''': Populated by families who have made a comfortable living through commerce. The streets are well-maintained, and public squares often feature markets and festivals.
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| ==== 4. Goldgull Heights ====
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| * '''Description''': The wealthiest district in Harbour City, featuring expansive homes and manicured lawns. The Heights overlook the sea, offering stunning views, and the streets are patrolled by private guards.
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| * '''Demographics''': Inhabited by the city’s elite, including high-ranking officials, successful merchants, and old money families. This area is insulated from much of the city’s hustle and bustle, encapsulating a bubble of luxury and exclusivity.
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| ==== 5. The Docks ====
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| * '''Description''': Not just a workplace but also a neighborhood in its own right, the Docks are always alive with activity. Housing here tends to be modest and geared towards those who work at or near the sea.
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| * '''Demographics''': A diverse mix of sailors, dockworkers, and those involved in the shipping industry. It's a melting pot of cultures and backgrounds, with a transient population of seafarers.
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| ==== 6. Oldtown ====
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| * '''Description''': The historical heart of Harbour City, featuring ancient buildings, cobbled streets, and some of the oldest institutions of the city. It is a popular area for tourists and locals alike, steeped in history and legends.
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| * '''Demographics''': A mix of middle-class residents and small business owners who cater to the tourism industry. The neighborhood has a quaint charm and is often the site of cultural events.
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| ==== 7. Ironside Row ====
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| * '''Description''': Known for its smithies, workshops, and manufactories, Ironside Row is where much of the city’s heavier industry is located. The air is often filled with the sound of hammers and the glow of forges.
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| * '''Demographics''': Populated by skilled craftsmen, blacksmiths, and laborers. It’s a neighborhood characterized by its industrious and gritty nature.
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| ==== 8. The Scholar’s Enclave ====
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| * '''Description''': A quieter, more reserved area where the city’s academics, scribes, and mages reside. It includes libraries, universities, and several arcane institutions.
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| * '''Demographics''': Mostly scholars, students, and magic-users. It's an area of intellectual pursuit and magical research, somewhat detached from the daily grind of the rest of the city.
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| Each neighborhood of Harbour City contributes to its rich tapestry, offering diverse environments and communities that reflect the complexity and vibrancy of urban life in a major port city. These areas provide a wealth of opportunities for adventure, intrigue, and exploration in your RPG setting.
| | '''[[Harbour City|Click here to enter our world]]''' |
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| | [[File:Welcome_to_Harbour_City.webp|900px|link=Harbour_City|Welcome to Harbour City]] |
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| | [[File:A_Painting_of_Harbour_City.webp|900px|link=Harbour_City|A Painting of Harbour City]] |
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| | [[File:Author.webp|900px|Author]] |
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| | ===Notes=== |
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| | * All the artwork on this site is original art created by Generative AI. (However original you think that is.) |
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| | * Generative AI was used in the creation of this work. |
| | {{PageBottom}} |