The Docks
From Harbour City
Back to Harbour City
Jump to The Dockmasters
Introduction
The Docks of Harbour City are a sprawling and vibrant hub of activity, each section with its own character and reputation. The docks are overseen by the Dockmasters.
The Dockmasters
The Dockmasters are a group of officials responsible for regulating and maintaining order in the area. They enforce trade agreements, resolve disputes, and ensure the safety of the port. The Dockmasters are a powerful and influential group, with connections to the city’s ruling council and the merchant guilds. They are known for their strict adherence to the law and their no-nonsense approach to maintaining order.
The Sections of the Docks
The Merchant's Wharf
- Description: This is the most prosperous part of the docks, where high-value goods like silks, spices, and fine wines are loaded and unloaded. The infrastructure here is well-maintained, with robust cranes and secure warehouses.
- Characteristics: It's heavily guarded and well-organized, frequented by wealthy merchants and officials. The area operates under strict regulations enforced by the Dockmasters.
- Issues: Despite its prosperity, there's a subtle tension due to the high stakes involved, and disputes over trade agreements are common.
Fishmonger's Row
- Description: Closer to the open sea and away from the main commercial hustle, this section is bustling with fishermen, seafood vendors, and local trade. It’s less affluent but vibrant and colorful.
- Characteristics: The docks here are older and less polished, with a strong community feel. It's known for its open-air markets and seafood restaurants that attract locals and tourists alike.
- Issues: Competition can be fierce, leading to occasional skirmishes between fishing crews over prime docking spots and catches.
The Dry Docks
- Description: Located at the far end of the docks, this area is dedicated to shipbuilding and repairs. It’s gritty and filled with the sound of hammers and saws.
- Characteristics: This section attracts skilled craftsmen, engineers, and laborers. It's essential for maintaining the city’s maritime capabilities and economy.
- Issues: The Dry Docks are often contentious due to labor disputes, disagreements on shipbuilding contracts, and the constant pressure to keep up with demand.
Smuggler’s Cove
- Description: Hidden away behind a natural rock formation, this unofficial part of the docks is where less legal activities tend to converge, such as smuggling and illicit trade.
- Characteristics: The cove is known for its lax security and is a hotspot for those looking to avoid the eyes of the Dockmasters.
- Issues: It’s a constant source of tension with the city authorities and a problematic area for the Dockmasters who struggle to exert control.
- Description: Reserved exclusively for the city’s navy and visiting military ships, this section is fortified and isolated from the rest of the docks.
- Characteristics: The pier is stark and utilitarian, with access strictly controlled. It serves as a base for the city's defense and maritime law enforcement.
- Issues: There's an underlying tension between military personnel and civilians, and the area is often the subject of political maneuvering within the city government.
Adventure Hooks
- Merchant's Wharf Intrigue: Players get entangled in a web of espionage and betrayal among the wealthy merchants, perhaps uncovering a plot that could shake the very foundations of Harbour City’s economy.
- Fishmonger's Row Festival: A local festival turns competitive, and the players are asked to help settle a dispute that threatens to escalate into violence.
- Dry Dock Sabotage: The players are hired to investigate mysterious sabotage incidents that are delaying ship repairs, possibly connected to a rival city or a disgruntled guild.
- Smuggler’s Cove Raid: The players are either hired to lead or stop a raid on Smuggler’s Cove, giving them a chance to align with the law or the outlaws.
- Naval Pier Standoff: A diplomatic ship docks unexpectedly, and the players must navigate a tense standoff that could lead to war if handled poorly.
Each section of the docks offers a distinct atmosphere and set of challenges.
Back to top
Categories:
Table Of Contents
-
1.1 Introduction
-
2.2 The Dockmasters
-
3.3 The Sections of the Docks
-
3.1.4 The Merchant's Wharf
-
3.2.5 Fishmonger's Row
-
3.3.6 The Dry Docks
-
3.4.7 Smuggler’s Cove
-
3.5.8 The Naval Pier
-
3.1.4 The Merchant's Wharf
-
4.9 Adventure Hooks